Vaereyein

A quiet mentalist blessed with the power of his ancestors.

Description:

Vaereyein
Level 5 Warlock (Striker)
Medium fey humanoid (eladrin)

Initiative +6; Senses Perception 12; low-light vision
HP 45; Bloodied 22
Healing Surge 11; Surges Per Day 7
AC 19; Fortitude 15, Reflex 18, Will 19
Speed 6; Action Points 1

Alignment Good; Languages Common, Elven
Skills Arcana +12, History +12, Insight +7, Nature +7, Thievery +7
Feats Armor Proficiency (Chain), Improved Initiative, Improved Misty Step (+2 teleport on Misty Step pact boon)
Str 13 (+1/+3) Dex 10 (+0/+2) Wis 11 (+0/+2)
Con 13 (+1/+3) Int 16 (+3/+5) Cha 17 (+3/+5)
Possessions standard adventuring kit, longsword +1 rod of reaving, +1 eladrin armor, amulet of protection +2

Racial Traits Eladrin Education (Nature), Eladrin Weapon Proficiency (Longsword), Eladrin Will (+1 Will Defense, +5 save vs. Charm), Fey Origin, Trance, Fey Step (Once per encounter as a move action, teleport 5 squares)
Class Features Eldritch Blast, Eldritch Pact (Fey), Prime Shot (+1 bonus to Ranged Attack rolls if no ally is closer to the target), Shadow Walk (Gain concealment if I move more than 3 squares away from where I started on my turn), Warlock’s Curse (Extra Damage and Pact Boon trigger)

Basic Attacks

Longsword (standard; at-will) ✦ Weapon Melee +6 vs. AC; 1d8+1 damage.
Eldritch Blast (standard; at-will) ✦ Arcane, Implement Ranged 10; +6 vs. Reflex; 1d10+4 damage (+1d8 damage on a critical hit).

Power Descriptions

At-Will Spells

Eldritch Blast Warlock Attack 1
At-WillArcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: +6 vs. Reflex
Hit: 1d10+4 damage (+1d8 damage on a critical hit).

Eyebite Warlock (Fey) Attack 1
At-WillArcane, Charm, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: +6 vs. Will
Hit: 1d6+4 psychic damage (+1d8 damage on a critical hit), and you are invisible to the target until the beginning of your next turn.

Encounter Spells

Witchfire Warlock (Fey) Attack 1
EncounterArcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack: +6 vs. Reflex
Hit: 2d6+4 fire damage (+1d8 damage on a critical hit), and the target takes a -5 penalty to attack rolls until the end of your next turn.

Ethereal Stride Warlock (Star) Utility 2
EncounterArcane, Teleportation
Move Action Personal
Effect: You can teleport 3 squares, and you gain a +2 power bonus to all defenses until the end of your next turn.

Otherwind Stride Warlock (Fey) Attack 3
EncounterArcane, Implement, Teleportation
Standard Action Close burst 1
Target: Each creature in burst
Attack: +6 vs. Fortitude
Hit: 1d8+4 damage (+1d8 damage on a critical hit), and the target is immobilized until the end of your next turn.
Effect: You teleport up to 9 squares.

Fey Step Eladrin Racial Power
EncounterTeleportation
Move Action Personal
Effect: Teleport up to 6 squares.

Second Wind PC Feature
EncounterHealing
Standard Action Personal
Effect: Spend a healing surge to regain 11 hit points and gain +2 to all defenses until the end of your next turn.

Daily Spells

Curse of the Dark Dream Warlock (Fey) Attack 1
DailyArcane, Charm, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: +6 vs. Will
Hit: 3d8+4 psychic damage (+1d8 damage on a critical hit), and you slide the target 3 squares.
Sustain Minor: You slide the target 1 square, whether you hit or miss (save ends).

Crown of Madness Warlock (Fey) Attack 5
DailyArcane, Charm, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: +6 vs. Will
Hit: 2d6+4 psychic damage (+1d8 damage on a critical hit).
Miss: Half damage.
Sustain Minor: The target makes a melee basic attack against one of its adjacent allies of your choice (save ends).

Magic Items

Amulet of Protection +2
Item Slot: Neck
Enhancement: Fortitude, Reflex, and Will

+1 Rod of Reaving
Implement (Rod)
Enhancement: Attack rolls and damage rolls
Critical: +1d8 damage
Property: When you place your Warlock’s Curse on a target, the creature takes 1 damage.

+1 Eladrin Chain
Armor: Chain
Enhancement: AC
Property: Add 1 square to the maximum distance of any teleport you make.
This armor has no speed or skill check penalties.

Bio:

Vaereyein

The Dark zero